Tiles & Number Tokens: Component Counts
Exactly what the generator uses for each board size.
Terrain hexes
| Terrain | Resource | 3-4 players | 5-6 players |
|---|---|---|---|
| Forest | Wood | 4 | 6 |
| Pasture | Sheep | 4 | 6 |
| Fields | Wheat | 4 | 6 |
| Hills | Brick | 3 | 5 |
| Mountains | Ore | 3 | 5 |
| Desert | – | 1 | 2 |
| Total | 19 | 30 | |
Number tokens (3-4 players)
18 tokens: one each of 2 and 12, two each of 3, 4, 5, 6, 8, 9, 10 and 11. Total pips: 58. The 5-6 player extension uses 28 tokens.
Harbors
3-4 players: 9 harbors (4 generic 3:1 and one 2:1 for each resource). 5-6 players: 11 harbors.
Why brick and ore feel scarce
With only 3 hexes each on the base board, brick and ore get fewer pips unless high numbers land on them. Our “Balanced resources” rule keeps each resource’s pip share close to its hex share.
Next step → Generate a board with balanced pips
Updated 2026-10-26 · about & methodology
More tools & guides
Board generator (3-4 players)
Classic 19-hex balanced map5-6 player generator
30-hex extension layoutBalanced board rules
How fair boards are builtDice probability chart
Odds & pips for 2-12How to set up a board
Variable setup stepsIsland & seafaring ideas
Custom scenario inspirationBest starting positions
Pick opening spots by pipsTiles & number tokens
Full component counts
Classic 19-hex balanced map5-6 player generator
30-hex extension layoutBalanced board rules
How fair boards are builtDice probability chart
Odds & pips for 2-12How to set up a board
Variable setup stepsIsland & seafaring ideas
Custom scenario inspirationBest starting positions
Pick opening spots by pipsTiles & number tokens
Full component counts
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